Place the corresponding .utx file in your Unreal/Textures directory.
Place the corresponding .int file in your Unreal/System directory.
Restart Unreal and you should be able to select your new skin from player setup dialog.
Please note: almost all files are provided by 3-rd parties who are not affiliated with Absolute
Quake Files Archive or Gameaholic dot Com. We cannot provide any support, warranty
or help with these files. Please address any issues to individual authors.
More Legal Information.